Secondary Spikes Control GroupSecondary Diffraction Spikes

The Secondary Diffraction Spikes control group in the Advanced Controls contains Slider Controls with which you set how many stars in your image will receive Secondary Spike effects and the appearance of the Secondary Spikes.

The Secondary Spike effect consists of a fairly large number of generally dimmer diffraction spikes extending in all directions from the center. The directions of the spikes are in a pseudo-random pattern intended to emulate real world secondary diffraction effects.

While the number of spikes in the pattern is fixed, most other aspects of the effects are adjustable using the controls listed below.

The following controls are found in the Secondary Diffraction Spikes control group:


Quantity (Q) - Sets how many stars, ranked by brightness, will be given Secondary Spikes Quantity

The Quantity control allows you to increase or decrease the number of stars (ranked by brightness) that are given Secondary Spikes.


Intensity (I) - Sets the brightness of the Secondary Spikes Intensity

The Intensity control sets the intensity of the Secondary Spikes.


Length (L) - Sets the length of the Secondary Spikes Length

The Length control sets the length of the Secondary Spikes.


Angle (A) - Sets the rotation angle of the Secondary Spikes Angle

The Angle control sets the angle of the Secondary Spikes as they emanate from the star.


Spike Sharpness (S) - Sets the fuzziness or sharpness of the Secondary Spikes Spike Sharpness

The Spike Sharpness control allows you to make the Secondary Spikes more fuzzy or crisp.


Spike Spread (K) - Sets how quickly Secondary Spikes will spread out as the distance increases from the star Spike Spread

The Spike Spread control allows you to make the Secondary Spikes diverge as the distance from the star increases.


Color Saturation (C) - Sets the intensity of the star color used in the Secondary Spikes Color Saturation Control

The Color Saturation control sets the amount of star color that will be rendered into the Secondary Spikes.


Secondary Spike Color Hue (U) - Change the color tint of the Secondary Spike effects Color Hue Control

The Color Hue control adjusts the color hue or "tint" that will be rendered into the Secondary Spikes, from more purplish to more greenish.


Rainbow Intensity (R) - Sets the intensity of the multicolored 'rainbow' pattern in the Secondary Spikes Rainbow Intensity Control

The Rainbow Intensity control sets the saturation of the color in the multicolored repeating "rainbow" pattern in the Secondary Spikes. This is mixed with the color of the star.


Rainbow Frequency (F) - Sets how quickly the multicolored 'rainbow' pattern changes color in the Secondary Spikes Rainbow Frequency Control

The Rainbow Frequency control sets the rate at which the multicolored "rainbow" pattern repeats.


Rainbow Phase (E) - Shifts the colors of the multicolored 'rainbow' pattern inward or outward Rainbow Phase Control

The Rainbow Phase control shifts the colors of the multicolored 'rainbow' pattern in the Secondary Spike effects inward or outward.